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AGS Walkthroughs - Carver Island 2
Carver Island 2

NOTE: This walkthrough is divided into the game parts so you don't accidentally read ahead and spoil things for yourself. Also, it gives you the exact method of doing things. It is recommended you talk to everyone first, or else things may not make sense.

PART 1 - Santi Infraganti:

First things first, go and talk to the Voodoo Lady in the swamp. She'll give you a list of things to get in order to have Mr. Lindo fired.

THE BRIBE

At Palmetto, go upstairs and into the science room. Look in one of the foreground containers to find some "Tortilla in a Can." Use this on the sink in the bathroom to make a tortilla.

PROOF OF MISCONDUCT

Go to the beach where the game started and pick up a glass from the pile on the right side of the screen. Talk to Mrs. Ortiz, the science teacher. She'll give you a video camera. Talk to Mr. Wise, the English teacher, and he'll give you a Tai Chi tape. Use the tape in the camera. Go down to the Coral Reef office and use the camera on the foreground box. You'll get a corkscrew and Mr. Lindo will enter the office. Go upstairs to the bathroom and use the corkscrew on the floor. Use the broken glass on the sink, then use the water on the hole.

CONTACT LOCALIZER/SOMETHING DEAR TO THE HEART

Try opening your locker (second from left on the bottom). Go to the main office and ask Millie Fornell about your locker combination. Also, exhaust conversation with her until you get a hat. Open your locker to get the art supplies. Go upstairs to the bathroom and take the plunger handle. Talking to Mrs. Haun, the Spanish teacher, will reveal that Mr. Lindo is afraid of death. She'll also tell you Mrs. Ortiz hangs out in the cemetery a lot. Go talk to Mrs. Ortiz about this and she'll give you a shovel. Find the appropriate grave in the cemetery and dig it up. You'll get a black shroud. Use the hat on the handle, the shroud on the hat-on-a-stick, and then the art supplies on the shroud-on-a-stick to create Muerte on a Stick. Go to Mr. Lindo's house and use it on the window. Go inside the house and take the Spanish flag (Contact Localizer). Take the key on top of the tv and use it on the lock to get the book (Something Dear to the Heart)

AFTER THE SUMMONING

Once you get Mr. Lindo fired, go talk to Mr. Zawyer to learn about the Silver Cuda. Go ask Mrs. Fornell about borrowing her boat. Go to the island map and use the boat.

PART 2 - THE SILVER CUDA:

In this part you must find 4 missing pieces: the teeth, the fin, the tail, and the eyes.

THE EYES

Go to Gables Island. Go to the school and enter the English room to talk to Mrs. O'Connor. She tells you she has some jacks, but she needs a ball. Go to the art room and ask Mrs. Hanks about a ball. She'll tell you about Kiki the Mars h Clown. Go to the Warne Marsh and stop by the Time House. Talk to the Time Oracle until you get some pepper. Go to Kiki's house and knock on the door. Once inside, talk to him until he brings out dinner. Tell him there's a fire in the kitchen, then use the pepper on the plate. Take the ball to Mrs. O'Connor, then use the ball on the jacks. Give the jacks set to the foreman on Coral Reef to get the eyes.

THE TAIL

Go to Coral Reef. Go to the movie set and talk to the actor. He'll give you a script. Take it to Gables and give it to Mrs. Scott. Give the script to the director. Talk to the wardrobe guy and ask him for the boomerang.

THE TEETH

Go to Coral Reef. Go to the movie set and take some candy corn. Use the art supplies on the candy corn to paint it. Go to the school and talk to Mr. Beck about IB until he gives you a history book. Go to Gables Island, to the mansion. Talk to Cabiria until she gives you some pliers. Go back to Palmetto. Give the history book to the guard. Use the pliers on the panther statue's teeth, then the candy corn on the mouth.

THE FIN

Go to Gables Island, to the school. Walk south between the 2 bushes. Talk to your 3 "friends" to reveal they have the fin. They each need a favor from you.

THE MONKEY'S EYE

Go to the movie set on Coral Reef and take the grapes and potato peeler. Use the peeler on the grape, then paint the grape to look like an eye. Show the eye to the monkey.

HARVARD

Take some yarn from the box in the art room. Go to Coral Reef and ask Mr. Beck what he's waiting for. He'll give you a pink dress. Use the yarn with the dress. Go back to Gables and use the disguise with the bush on the right. In the hotel room, open the drawer. Look at the little black book, then use the phone. Give the acceptance letter to Arianne.

THE TEDDY BEAR

Go back to Palmetto. Read the notices on the bulletin board. Go upstairs and ask Mrs. Ortiz about the job. Go to the bathroom and use the vent. Press the buttons on the control panel in the correct order until they all light up. Give the money you get to Brian. Go to the teddy bear icon on the map. Use the fishing pole on the ocean.

AFTER GETTING THE PIECES<;/u>

Leave the Coral Reef office to trigger a cutscene.

PART 3 - DUDE, WHERE'S MY BOAT?:

Take some rope from the box. Walk into the fortress until you get to the machine room. Use the rope on the machine. Use the fin on the arm. Use the teeth on the weight. Use the doorknob on the door in the next room. In the torture chamber, use the fin with the rope to make a grappling hook, then use it on the window.

PART 4 - ATTACK ON CORAL REEF:

Pick up the machete and use it on the rock pile to sharpen it. Use the sharpened machete on the jungle.

Inside the halls of Coral Reef, use the rope on the hole you made to find a book. The spell is printed on your voodoo list. Get the sock from the oven and the blood from the refrigerator. In the room with all the boxes, take the thermos and blender. Use the machete on the big red doors. Inside the clinic, take the sleeping pills from the medicine cabinet. Put the blood, sock, pills, and blue hair in the thermos to make the Anti-Zombie Spell. Use the corkscrew on the light switch in the first room. Plug the blender in. Use the blender and set it to F.U.B.A.R. to alert Mrs. Rodriguez. Use the Anti-Zombie Spell on her.

 

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